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- Chapter 5: Unit Testing the Logger and Client
- Chapter 4: Logger and Server Enhancements
- Chapter 3: Enhancing Logging Code
- Chapter 2: Starting a Simple Logging Application
- Chapter 1: “Hello World” with ZeroMQ
- Intro: Messaging for Raspberry Pi
- Linux Sockets: Which process listens to a port?
- Our Confusion with Software
- Thinking in Code
- Code Reviews: A Discussion
- Easy Py Messaging
- Functional Refactoring for JavaScript
- The Actual Cost of Duplicated Code
- Complexity for JavaScript
- A Basis for Clean Code: Magic 7 +/- 2
- Test Driven Development
- Duplicated Code
- Duplicated Code: What to do?
- Introduction
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Chapter 5: Unit Testing the Logger and Client
The Purpose of Unit Testing Creating tests for your code creates a methodology of proving your code works. Tests define precisely the intent of a routine. Even more important, testing code offers a safety net for both development and maintenance. … Continue reading